﻿using UnityEngine;
using System.Collections;

public class levelNr : MonoBehaviour {
	public Texture2D levelIcon;
	public Texture2D levelNumber;
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void OnGUI () {
		GUI.DrawTexture(new Rect(10, 10, 60, 60), levelIcon);
		GUI.DrawTexture(new Rect(10, 10, 60, 60), levelNumber);
	}
}
